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Blow Up Creature

Model created for an indie Studio. Based on the concept by Maik Beiersdorf
https://www.artstation.com/artwork/1mG8Z

Tasks: create highpoly and game-model, baking and texturing.

Game model is at 14500 tris and uses 2k maps (albedo/transparency, ao/metalness/roughness, specularLevel)

Fabian golz 19102018

Model rendered in Marmoset

Model on sketchfab